Pixel Lineage Heartblood Guide
Find every Pixel Lineage heartblood boss drop, heirloom location, and race evolution step with clear tables, farming tips, and rotation caveats.
Why Heartblood and Heirlooms Decide Your Race Path
A single missing Pixel Lineage heartblood can stall the race evolution you have been grinding toward for hours. If you know which boss drops which heartblood and which difficulty hides each heirloom, the whole process turns into a checklist instead of a guessing game. This guide maps every Pixel Lineage heartblood boss drop and heirloom zone, then shows you how to build a farming route around the race you actually want.
Both item types push race evolution forward, but they are not interchangeable. Heirlooms drop from enemies inside specific zones and are split across the Normal, Hard, and Slime difficulty tiers. Heartbloods come from named boss encounters rather than open-world drops, which is the single biggest reason players burn hours searching the wrong map.
Use the table below to keep the two categories straight before you start farming.
| Item type | What it represents | Where it comes from |
|---|---|---|
| Heirloom | A race-family item tied to evolution progress | Boss drops inside a specific zone, split by difficulty tier |
| Heartblood | A race-locked material for one bloodline | A named boss encounter |
Heirlooms are the wider net. You collect them per difficulty tier, and the deeper tiers hold the bigger sets. Heartbloods are the narrow, race-specific target: one encounter, one bloodline. Separate those two goals and route planning becomes much simpler.
Pixel Lineage Heartblood Locations: Complete Boss List
Every heartblood is tied to a named encounter, and most bosses hand out exactly one. Two fights are the exception — the Slime King and Mother Blight each appear with two different heartbloods attached.
| Heartblood | Boss encounter |
|---|---|
| Dwarf Heartblood | Slime King |
| Celestine Heartblood | Slime King |
| Nightborn Heartblood | Crypt Lord |
| Human Heartblood | Mother Blight |
| Sylvian Heartblood | Mother Blight |
| Seraph Heartblood | Ancient Sentinel |
| Goblin Heartblood | Malgoth |
| Mushroom Heartblood | Grimza |
| Vesper Heartblood | Tolling Bell |
| Stonekin Heartblood | Vitria |
| Dullahan Heartblood | Aurelion |
| Slime Heartblood | Hollow Light |
A few practical notes on that list:
- Mother Blight is the only encounter that covers two bloodlines, Human and Sylvian, so both routes pass through the same fight.
- The Dwarf and Celestine heartbloods are both listed against the Slime King encounter.
- The remaining encounters — Crypt Lord, Ancient Sentinel, Malgoth, Grimza, Tolling Bell, Vitria, Aurelion, and Hollow Light — are each tied to a single bloodline.
Availability is not always guaranteed. Some heartbloods can be pulled out of circulation while the Torment Tower rotation changes, so a boss you planned around last week may not be live today. If the encounter you need is unavailable, a specific heartblood can also be arranged through player-to-player item trading instead of a direct farm.
Heirloom Farming by Difficulty
Heirloom hunting works differently from boss hunting. You look at the difficulty tier first, then narrow down the zone. That order matters, because a heirloom that exists on Slime difficulty will never drop on Normal no matter how long you farm it.
Normal Difficulty: Two Drops, Two Zones
| Heirloom | Zone | Source |
|---|---|---|
| Human Heirloom | Sun Meadow Wilds | Goblin Chief |
| Goblin Heirloom | Cursed Forest | Rot Thing Alpha of the Blight |
Those are the only two heirlooms available on Normal, which means the tier covers Human and Goblin materials and nothing else. If your target race sits above that pair, treat Normal as a short stop rather than a farming home — there is simply nothing else down there for you.
Hard Difficulty: Five Zones to Sweep
The Hard tier spreads its heirlooms across five zones: Moonstone Rise, the Dungeon, the Underworld, the Withered Meadow, and the Drowned Cathedral. The zone list is the useful part here, because a clean sweep of all five covers the entire Hard heirloom pool.
The individual enemy assignments inside those five zones are not broken out in detail, so treat the list as your route plan and confirm what each zone actually drops as you clear it. Running all five in one session is more efficient than bouncing between them across multiple play sessions.
Slime Difficulty: The Largest Heirloom Set
| Heirloom | Zone |
|---|---|
| Slime Heirloom | Moonstone Rise |
| Vesper Heirloom | Withered Meadow |
| Dullahan Heirloom | Drowned Cathedral |
| Tideborn Heirloom | Glass Ways |
| Celestine Heirloom | Hollow Sky |
| Nightborn Heirloom | Hollow Sky |
| Seraph Heirloom | Heart of Blight |
Hollow Sky stands out because it holds two heirlooms at once, Celestine and Nightborn. That makes it the only zone on the list where one farming session can feed two separate race lines. Moonstone Rise, Withered Meadow, and Drowned Cathedral reappear from the Hard tier with Slime-level drops attached, so those three zones are worth learning well since you will visit them more than once.
Building a Farming Route Around Your Target Race
Random farming is the fastest way to waste an evening. Work backward from the race you want, then stack your stops so a single session covers as many materials as possible.
| Goal | First stop | Why it comes first |
|---|---|---|
| A specific race evolution | Its heartblood boss | Heartbloods are race-locked, so nothing else substitutes |
| Two Hollow Sky races | Hollow Sky on Slime | One zone, two heirlooms — the best two-for-one on the map |
| A Human or Goblin build | Normal tier, then Malgoth or Mother Blight | Cheapest entry point before you climb tiers |
| Broad heirloom stockpile | Moonstone Rise, Withered Meadow, Drowned Cathedral | These three zones carry drops at more than one difficulty |
A few habits that make the grind shorter:
- Bank the boss trips. Clear every heartblood encounter you still need in one run instead of re-clearing one boss per session.
- Match the tier to the drop. Normal gives you two heirlooms, Hard spreads five zones, and Slime holds the widest set. There is no shortcut past a tier requirement.
- Log your remaining materials. Heartblood bosses and heirloom zones rarely overlap on the same map, so treat them as two separate lists to check off.
- Check availability before you commit a night to one boss. Rotation changes can temporarily remove a heartblood from the pool.
- Farm the highest tier you can clear comfortably. A slow clear on a higher tier still beats ten fast clears on a tier that cannot drop what you need.
Race Evolution: Spending Materials the Right Way
Choosing an evolution is not just a cosmetic label. The stat and ability shifts tied to each race evolution are what justify the grind, and they vary enough between races that it is worth reviewing the numbers before you hand anything over.
Here is where most players lose time: a Pixel Lineage heartblood belongs to a single bloodline. Farming a Dullahan heartblood because it was the next boss on your list does nothing for a Seraph build, and the same logic applies to every heirloom tier. Decide the destination first, then farm only the materials that lead there.
| Mistake | What it costs you |
|---|---|
| Searching zones for heartbloods | Hours spent in maps that never drop them |
| Farming Normal for a Slime heirloom | Zero chance of the drop |
| Assuming both Hollow Sky heirlooms share one enemy | A wasted route if you target the wrong one |
| Ignoring rotation downtime | A session with no possible heartblood payout |
Once your materials are in place, evolve deliberately. Materials already spent cannot be reallocated, so a few minutes of planning before the turn-in protects a lot of farming time.
FAQ
Where do I find heartbloods in Pixel Lineage? Heartbloods come from named boss encounters rather than zone drops. Slime King covers Dwarf and Celestine, Mother Blight covers Human and Sylvian, and the rest — Nightborn, Seraph, Goblin, Mushroom, Vesper, Stonekin, Dullahan, and Slime — come from Crypt Lord, Ancient Sentinel, Malgoth, Grimza, Tolling Bell, Vitria, Aurelion, and Hollow Light respectively.
Which heirlooms can I get on Normal difficulty? Only two: the Human Heirloom from the Goblin Chief in Sun Meadow Wilds, and the Goblin Heirloom from Rot Thing Alpha of the Blight in the Cursed Forest. Everything else requires Hard or Slime difficulty.
Can I farm two heirlooms in the same zone? Yes. Hollow Sky is the one confirmed overlap, holding both the Celestine Heirloom and the Nightborn Heirloom. Moonstone Rise, Withered Meadow, and Drowned Cathedral also appear across multiple difficulty tiers, so they are worth revisiting as you climb.
What should I farm first for a specific race? Start with that race's heartblood boss, since it is the material nothing else can replace. Then check the heirloom table for the difficulty tier that matches your current progression, and stack any zones that share a map so one session covers two materials at once.
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